Dark chess

Dark chess is a chess variant with incomplete information, similar to Kriegspiel. It was invented by Jens Bæk Nielsen and Torben Osted in 1989. A player does not see the entire board, only their own pieces (including pawns), and squares where these pieces could move.

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A game of Dark chess in progress; squares indicated by "×" can not be seen by the white player.

Contents

Rules

The goal of this chess variant is not to checkmate the king, but to capture it. A player isn't told if their king is in check. Failing to move out of check, or moving into check, are both legal, and can obviously result in a capture and loss of the game.

En passant capture is allowed, even if you do not see that it is possible. Unlike standard chess, castling is allowed even out of check, into check and through the positions attacked by opponent pieces.

This chess variant is best played on one of the online chess servers. For playing over-the-board, three chess sets and a referee are needed, just as in Kriegspiel.

There are some minor differences in the rules on different servers:

Variations

SchemingMind also provides some more variations of dark chess:

Gameplay

Dark chess has a strong strategic flavor. Planning and strategy, as well as some psychological reasoning, are very important; tactics and move searching are not.

In this chess variant a king should be carefully protected from very dangerous checks by invisible pieces. For a queen the most dangerous pieces are knights, which can attack it without becoming visible.

See also

References

External links